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About Me

Hello, I am Rikiya Okawa. After returning to Japan, I worked at Costco Wholesale for about a year, then at AccorHotels for three years, and studied UI/UX Design at Digital Hollywood Tokyo until September 2022.

More About Me

I graduated from Kanda Foreign Language Institute in November 2015 and from Grossmont College's Digital Arts program in June 2017. In September 2022, I completed my major in UI/UX Design at the Tokyo School of Digital Hollywood.

In my previous role, I primarily engaged in language-related tasks. I handled guest check-ins and check-outs, reservation creation, telephone and email correspondence with overseas agents, and addressed complaints from international guests. This role significantly improved my communication skills and my ability to handle complex situations in a multilingual environment.

Until September 2022, I interned at Tree Digital Studio Co., Ltd., where I focused on improving the logo and UI/UX of educational AR games. My contributions here were not just about design; I also learned about integrating user feedback into the development process. Until December 2022, I worked part-time at Little Planet Inc.'s AR/VR facility, where I mainly studied user experience and target demographics. This experience was invaluable in understanding the needs and preferences of diverse user groups.

Currently, I am employed as a Web Engineer at Fivestar Interactive Inc. My primary responsibility involves creating websites. I work with HTML5, CSS/SCSS, and JavaScript, utilizing Node JS as the runtime environment. This role has allowed me to hone my technical skills further and stay updated with the latest trends in web development. I am committed to creating responsive, user-friendly websites that not only meet but exceed client expectations.

My journey through various roles has given me a broad perspective on the digital industry, and I am keen to leverage this experience in future projects that challenge me and allow for creative and innovative solutions.

My Top Skills

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Some of my Recent Projects

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Guggenheim x ggg Kandiski Exhibition Web Design

In our UI/UX class, we created a website for a fictional art exhibition using Adobe XD in just 3 hours. Our team focused on a cohesive color scheme, fonts, and user-friendly navigation for a responsive design. The website included interactive features like a virtual tour and artist bios, showcasing our ability to integrate aesthetic and functional design effectively, and improving our skills in Adobe XD.

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GUARDIANS OF THE MOON

For my graduation project, I developed a VR game and an interactive video with Unity and TouchDesigner to enhance a real VR/AR facility's services. Using Unity and C# for the game and free assets from the Unity Asset Store, the development took about a month. Additionally, TouchDesigner was used to create interactive responses in a real-world setting, a process completed in a week.

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Kayak Corporation - "Let's Create Together!" UX Planning Presentation

The students planned their event as part of the school's UX class project, and gave a presentation at Kayak Corporation in-house event "Let's Create Together!". My team created a class system for elementary schools in Kamakura, where children can learn about garbage issues in a fun way. We won first place at this event. The production period was 4 weeks.

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My Projects

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Revamping Yahoo Transit: A UI/UX Transformation Project

We worked on improving the UI/UX of the Yahoo ! Transfer Guide App as part of a UX design group work at a school. Each team member conducted interviews and created personas and customer journey maps. In the end, I created the personas and customer journey after listening to the team members' opinions. I was also in charge of the onboarding section.
The project took one month to complete.

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The One Ring Modeling

I created the 'One Ring' from 'Lord of the Rings' using Blender for the first time. I depicted a majestic landscape of mountains and forests in the background, focusing on the ring's mystical shine and detailed texture with scratches and dirt. Spending about 2 hours on this project, I learned the basics of operation and rendering techniques. This experience motivates me to aim for higher quality works with Blender

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Virtual Cosmos

We have created this image using TouchDesginer. The concept is space x virtual x nebula. The light and movement of the sphere are linked to the smartphone for use in virtual concerts. The camera is also linked to the smartphone so that the viewer can look at the sphere from any direction.
It took about 2 hours to make.

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"Your Name" - OP Animation

During my student days, I took on the challenge of recreating a segment of the opening scene of the then-popular movie "Your Name" by hand, driven by my studies in animation and a personal passion. I devoted a week to this project, pouring my heart into it. During this process, I deeply analyzed the film's subtle emotional expressions and use of color, striving to capture these elements in my unique style. This experience not only deepened my understanding of animation but also served as a valuable opportunity to cultivate my creative expression.

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Night Life

This is my graduation work in digital art, which I majored in during college. I was mainly in charge of sub-character design and video editing. For the theme of the animation, I read a poem chosen at random by the teacher and made it into an animation. I had a hard time communicating with the other members of the team in English, so I had a hard time conveying what I was thinking. With the support of the teachers and members, the animation was only one minute long, but it is a work that I am very attached it. Thanks to this work, I was selected as a high achiever in college. The production time was one month.

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Digital Arts

Get In Touch With Me

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